• Roulette Forum
  • Craps Forum
  • TwentyOne Forum
Welcome to RouletteForum.com
Notice: 5/8/2017 -- RouletteForum.com is closed to new posting and will remain in read-only mode for 30 days. If you wish to preserve any of your posts, do so soon.
   
1 of 2
1
Vegas Star Airball Roulette “Random or Not”
Posted: 01 September 2013 07:10 PM   [ Ignore ]
Chingy711
Sr. Member
Total Posts:  847
Joined  2012-05-18
RankRankRankRank




Hi,

  I play at Empire City Casino in Yonkers, New York, on a recent visit
  I found they added a few new roulette ariball machines. The new machines
  are VEGAS STAR by Shuffle Master. I played the other day and constantly
  move from roulette table to table using a strategy I cam up with. I chart all
  my spins and totals, well I was having a frustating day losing more sessions
  then I generally do, but just chalked it up to bad luck. I was lucky and ended
  up winning a few bucks for the day. I was curious and did a Google search on
  Vegas Star Roulette Games. I came across the below article which I found very
  interesting. These so called “random” machines may really be one armed bandits
  for real. It’s interesting reading and if you do play on any of these machines I
  really think it’s worth the few minutes to read it. I saw some strange stuff the
  other day while playing on these machines and after checking my notes from
  that day I seriously believe these machines do “interact” with players bets and
  do go through cycles of non-pay!!!  Louie/Chingy


The Vegas Star Roulette machine is found in Australian gambling venues and other venues worldwide. It is not found online. The game does not use a real dealer, rather a RNG (Random Number Generator) is used to generate the winning numbers.

The terminal and screen should appear somewhat similiar to the photograph above. It is distributed worldwide by Shuffle Master, Inc. Further to the photograph above, a clearer image of the terminal that you use to select the numbers to play, appears in the Star Casino brochure link below.

http://www.star.com.au/sydney-casino/documents/guide/STARGAMEGUIDE_VegasStarRoulette.pdf

I am fascinated by random number generators and especially by possible flaws inherent within then. This flaw should manifest itself with the generated numbers not being statistically random in the true mathematical sense of the term at all.

Over many years of watching and analysing the numbers generated (see footnote at bottom of blog), I have noticed certain number patterns and combinations appearing more frequently than they statistically should. These patterns and trends have appeared consistently over the years. Over tens of thousands of spins they have been watched, tracked and analysed.

I am advising the below anomalies based on a sample of approx. 80,000 spins and agreed, this is a small sample to reach anything mathematically conclusive with, but these consistent trends (offered as tips and strategies) are abnormal to the extent that profits can be made if they are strategically played into.

Rather than using mathematical terms and diagrams to illustrate, I wish to express the below in normal everyday language and offer it for entertainment purposes only.

I would like you to notice the following when you watch this game in action :


1.  Reverse Numbers

The numbers :

12 & 21
13 & 31
23 & 32

follow each other immediately, more than what they statistically should and what probability theory advises.

If you noticed a 12, it is more than likely that a 21 will follow next spin and vice versa.
A 13 will bring out a 31 and vice versa and a 23 will bring out a 32 and vice versa.

2.  Reverse Numbers Advanced

The numbers 12, 21, 13, 31, 23 & 32 ‘flock together’,

When you see any of these 6 numbers, you will see any of the remaining numbers in the above group within 5 spins of each other much more than what they statistically should.

Runs like this for instance should be noted with more than curiosity :

0, 5, 32, 17, 23, 17, 7,28, 32, 16, 19, 21, 36, 3, 10, 21 8, 13, 31 .....

 


3.  The 2, 4, 6 combination

2, 4 and 6 like to ‘stick around together’.
If 2 appears and 4 appears ( not straight after, but say within 5 - 10 spins of each other ) you will see a 6 within 10 - 15 spins to complete the 2, 4, 6 family more than it statistically should.

The same applies with 2 and 6 bringing out the 4 and 4 and 6 bringing out the 2.

Pay attention to the list of numbers that appeared in the last 20 games (always displayed on the screen)  and you will notice a fascinating grouping of 2, 4, and 6 in the last 20 games more than what should be occuring.


4. The ‘Nearly A Triple’ Occurrence

The Vegas Star Roulette program has a statistically abnormal pattern occur whereby a double
spun in 2 consecutive spin will have the third spun number be a number next door to the double
spun number. Thus, looking at the roulette wheel below, as an example, a double 1 will see a 20
or 33 be the third number appearing, far more than statistically normal. In fact, so strong is this occurrence, that very patient players, who only play into this pattern can make consistent profits daily.

 

5.  The 1, 20, 14 slice

If you refer to a roulette wheel, you will see that 1, 20 and 14 are together on a small slice of the
wheel.


Single Zero Roulette Wheel
If you notice any of these 2 numbers in 2 consecutive spins, the remaining number will appear
in the next spin more than what it statistically should. For instance, 1 and 20 in 2 spins will bring out the 14 as next number more than what should randomly be occuring, 1 and 14 will bring out the 20 more than it should as well and 20 and 14 induces a 1 in the next spin more than statistically normal.

note :

The above also occurs with 12, 28 and 35 on the wheel although not as statistically flawed as 1,20,14. What is notable with this group however is that should the numbers 28 and 12 appear in any 2 consecutive spins in that order, the number 35 is more than statistically likely to follow next spin.
What this would have done in 3 spins is hit 3 numbers on the wheel that are next door to each other in a clockwise pattern, being 28, 12 and 35. This does not occur in reverse more than statistically normal

 

6.  The Coldest Cold Number

The Vegas Star Roulette game tracks hot and cold numbers and shows how many times these numbers have appeared in the last 250 spins to have been flagged as such. These hot and cold numbers are showed on the screen at all times.

In a roulette wheel with 37 numbers 0 and 1 - 36, using basic probability, the chances of any number ( 0 - 36 ) appearing in the next spin is 1 in 37 = 2.7% , so in 100 games any one number should appear 2.7 times and in 250 games 6.7%. So you will frequently see numbers flagged as hot because they appeared 6, 7 or 8 times - this is normal - they are not on heat ! A number appearing 12 + times is bucking the trend in the short term, but anything is possible in the short term.

I have never noticed a hot number appearing more than what it should, after being flagged as hot, to the extend that you can think there is a flaw ( long term ) in the RNG generator causing it.

However :

In the cold section you will see numbers that are shown as having only appeared 1, 2, 3, 4, 5 ... times in the last 250 spins and they are deemed cold. Generally it is rare to have a number with more than 5 spins in last 250 spins be flagged as cold.

In some rare instances you will see numbers that have appeared 0 ( nil ) times in the last 250 spins - the coldest of cold numbers.

If you have the patience to wait until this number ( 0 in 250 spins ) finally appears, that same number will return within the next 20 spins statistically more than it should and more than once again during this same period. The wheel has no memory they say, but there seems to be a flaw in the RNG best expressed casually as - should the RNG have screwed up to let a number get to 0 in 250 spins then once that number returns it returns again quickly to make up for the initial screw up.

If you only want to take one tip from this blog then take this one. Agreed, you need the patience of a rock to sit out and wait for a number to go to ‘0 in 250’ spins but it comes down to discipline and money management if you take gambling seriously. Consider visiting a larger venue that has more than one Vegas Star Roulette terminal to increase the chances of noting a 0 in 250 occurrence.

Do not assume if you just walk up to a terminal that a number that has ‘1 in 250’ spins flagged on the screen was once a ‘0 in 250 spins’. This strategy will only apply if a number with ‘0 in 250 spins’ suddenly wakes up and appears on the screen.


7.  7-11 ( more than a convenience store ! )

The 7 spun up will bring out the 11 in the next spin, statistically more than what it should.
The 11 however tends not to return the favour and is more than likely to go next door to the 7 on the wheel and hit 29.

 


8.  7, 28 & 29

The numbers 7, 28 and 29 are grouped together on the roulette wheel in this order ...29,7,28 ...
These 3 numbers ‘hang around each other’. If you note the last 20 spins recorded on the screen,
you will see that in 20 spins, all 3 have appeared to complete this set of three, should any of the 3 numbers have appeared to start this group off. This ‘combination’ trend occurs more than statistically normal.

 


9.  Next Door to The Cold Number

When you notice the cold numbers, you should notice that the number on either side of this cold number is hitting more than what it statistically should. For a number that has 0, 1 or 2 spins recorded in the last 250 spins, the amount of times it hits next door (to either side of this cold number ) on the wheel is very abnormal. In case you can’t wait for a ‘0 in 250’ spins to consider playing the tip in point 5, you can consider this point.

 

10.  2 - 22

Best said as 2 loves 22. A 2 will bring out a 22 in the next spin more than what it statistically
should.

A 2 also induces a 20 in the next spin more than statistically likely but not vice versa.
There is also a correlation of 2 going to 35 and vice versa in consecutive spins more than
statistically likely.

22 however hits 25 ( which is next door to a 2 on the roulette wheel ) more than often,
rather than returning the above pattern in reverse and going back to 2.

For this particular tip, please cover 1 - 2 numbers either side for insurance.

Thus, referring to the roulette wheel above in point 4 :

if   2 lands, cover 31, 9, 22, 18, 29 next spin and
if 22 lands cover 21, 2, 25, 17, 34 in your next bet.


11.  Other patterns :

More than should be occuring statistically, over tens of thousands of spins, I have noted the below anomalies.

The term ‘brings out’ below means that in the following / next spin the number stated below
follows more than statistically likely.

PLEASE NOTE - we provide the numbers below for curiosity factor ONLY.
You are strongly recommended to consider points 1 - 10 above FIRST to give you a higher
mathematical advantage in the short term. Playing the below numbers is not recommeded
as the possible slight mathematical advantage we noticed is canceled out by the negative expectancy that exists in roulette.

1   brings out 28 and vice versa
2   brings out 22 and to a lesser degree 35 ( see point 9. )
3   brings out 36 and vice versa
4   brings out 29
5   brings out 32 and vice versa
6   brings out   9 and vice versa
7   brings out 11 ( see point 7. )
9   brings out   6 and vice versa
11 brings out 29
12 brings out 21 and vice versa ( see point 1. )
13 brings out 31 and vice versa ( see point 1. )
14 brings out 13 or 31 more than statistically likely
15 brings out 13
16 brings out 19 and vice versa
19 brings out 16 and vice versa
21 brings out 12 and vice versa ( see point 1. )
22 brings out 25
23 brings out 32 and vice versa ( see point 1. )
24 brings out   2 and 4 more than statistically likely
27 brings out 13
28 brings out   1 or 11 more than statistiscally likely
29 brings out   4
31 brings out 13 and vice versa ( see point 1. ) and 33 & 14
32 brings out 23 and vice versa and also 5 more than statistically likely
33 brings out 31 and vice versa
35 brings out   2 and vice versa
36 brings out   3 and vice versa

 

Lastly,  I have noticed that the machine itself goes through ‘paying’ cycles.
There are times when the machine seems to be generous and other times when no matter what you do, the machine will not let you win. The latter trend can last for hours.

What concerns me is that although Vegas Star Roulette is a random game and it does play
fair as a matter of personal opinion, I will advise that the game seems to go through a ‘non payout cycle’ where for hour/s no matter what you do or what number/s you play, it will avoid those numbers and thus be ‘analysing’ and avoiding your play. Avoid this period. This is the period where you can play 36 out of 37 numbers and you will see the machine consistently hit the only number you did not cover.

I always recommend you watch other players discreetly as you approach a terminal and if
you notice players with wins in the hundreds or thousands on their terminal and they are
winning at that time ( watch 10 spins ) this is a good indication the machine is in a ‘pay out’
cycle and especially if heavy players are consistently winning with their $25 and above bets on
single numbers. The reverse is telling you the dreaded non-payout cycle may have kicked in.


If you also play roulette at online casinos, we strongly recommend this online roulette strategy program.
To try it risk free click HERE.
 

Footnote :

- I thank a certain Mr X, an elderly gentleman who it seems, having no other passion in life but to visit a gaming venue daily for the past 10 years and I mean every single day , recorded for me,  as he was doing anyway, tens of thousands of spins ( 80,000 + ) on Vegas Star Roulette. I was kindly given these stats and have analysed them on a computer. Of course, I had to buy him free drinks and give him the occassional cut of my winnings smile  Thank You.

 Signature 

“If it’s not broken, don’t fix it!”

Profile
 
 
Posted: 02 September 2013 02:46 AM   [ Ignore ]   [ # 1 ]
Pertinax
Sr. Member
Total Posts:  351
Joined  2013-02-07
RankRankRankRank




Hey, Chingy.  You say it is RNG, that means it is likely to fall into the slots catagory of gaming.  Your term of one arm bandit is
more accurate then roulette.

Rng is not roulette, one is controlled by a computer and software told how to work, the other by natural process, big difference.

Profile
 
 
Posted: 02 September 2013 02:30 PM   [ Ignore ]   [ # 2 ]
DMAC2037
Newbie
Total Posts:  27
Joined  2013-04-30
Rank




It is basically slots for roulette players, no different from playing video poker.

Profile
 
 
Posted: 02 September 2013 02:52 PM   [ Ignore ]   [ # 3 ]
DMAC2037
Newbie
Total Posts:  27
Joined  2013-04-30
Rank




I would assume that they are programmed just like slots, only paying out a certain percentage.

Profile
 
 
Posted: 12 September 2013 11:35 AM   [ Ignore ]   [ # 4 ]
Chingy711
Sr. Member
Total Posts:  847
Joined  2012-05-18
RankRankRankRank




Pertinax - 02 September 2013 02:46 AM

Hey, Chingy.  You say it is RNG, that means it is likely to fall into the slots catagory of gaming.  Your term of one arm bandit is
more accurate then roulette.

Rng is not roulette, one is controlled by a computer and software told how to work, the other by natural process, big difference.

  Hi,

    Yesterday I was at Ground Zero for the 12th Anniversary and then I took
  my girlfriend to Empire City Casino to eat and she wanted to play the slots.
  I naturally went to the roulette tables. The place was very quiet and almost
  no one at the roulette tables. I started playing and was the only one at the
  table, the first 6 spins were RBRBRB. I lost level 1 of the strategy and moved
  to another table, again the only player and again RBRBRB. I lost level 2 and I
  started to wonder about what I had read about these machines and what you
  had written about RNG is not roulette. I know that these are lottery terminals
  programs and know the can in some way pick what number will come out. But
  does anyone think that these machines can interact and select the color outcome?

  I’ve had great success with my strategy on these machines, but I never really
  have played on them without there being other players at the table. I did a
  google search and found this;

    “A video lottery terminal or VLT is a gaming machine that allows gamblers to bet on the outcome of a video game.
A VLT is similar to a slot machine, in that each terminal is a stand-alone device containing a random-number generator. Each terminal is connected to a centralized computer system that allows the lottery jurisdiction to monitor game play and collect its share of revenue.
The outcome of each wager on a VLT is random. VLT operators are not able to program the total amount wagered, or payouts, through the central computer system. A minimum percentage payout usually is written into that jurisdiction’s law. That percentage is realized not by manipulation of the game, but by adjusting the expected overall payout.
Some lottery devices that appear to be VLTs actually are computerized scratch-off lottery tickets, as the terminal does not contain a random number generator (RNG); the results that are displayed are controlled by the central computer. These devices display results from a fixed pool.”

  Class II Gaming (Racinos)[edit source]
In 1990, West Virginia introduced the concept of racinos when it allowed MTR Gaming Group to add VLTs to Mountaineer Race Track & Gaming Resort in Chester.
Racinos differ from traditional VLTs in that all video lottery games are played on a Class II gaming machine. Class II games are played in a traditional Bingo format.
Other states that have legalized Class II VLTs in racinos are Delaware, Rhode Island, Louisiana, New York, and West Virginia.
    Class III Video Lottery[edit source]
Currently, only Oregon and South Dakota employ Class III gaming technology into their VLT games. The devices operated in Montana are also Class III machines, but as they are not connected to the Montana Lottery are technically not “video LOTTERY terminals”. This means that unlike any of the Class II states, Oregon and South Dakota lottery players compete against a house edge rather than other lottery players. This is the same type of gaming offered in Nevada, Connecticut and Atlantic City as well as in the majority of tribal casinos. Currently, the state of Oregon offers its players a 91-95% payout on each of its games. South Dakota and Montana law specifies that payouts must be greater than 80%, although in reality actual payouts in these two jurisdictions are around 88 - 92%.
Most US jurisdictions do not allow VLTs and those that do have attracted the same criticism the Canadian provinces have. However, some non-players have expressed tolerance for the machines.


    Okay, this is what caught my attention,

      “That percentage is realized NOT by manipulation of the game, but by adjusting the expected overall payout.”
   
    I have to wonder if this is really true, if I’m the only player at the table how can they gaurantee the house
    percentage. Yes I understand the percentage for the zeros, but that’s only 5.26%, how does these video
    lottery terminals then gaurantee the much higher percentage it is set for by state law. With that reasoning
    there has to be some kind of “manipulation.”

    Why do I ask this question? Well I polayed level 3 at a table with a few players after
    losing level 1 and 2 playing by myself and recovered my losts on a table with other
    players. I was curious, so I started level 1 again at a table with no players and again
    I was hit with RBRBRB, losing that level. I found another table with no players and
    started level 2, the results were R,B,R,B,0,00, losing level 2 again. Maybe I’m crazy but
    this seems like there is some kind of manipulation. Naturally I wasn’t going to test it on
    level 3 with a table with no players, so I found one table with a few players and was
    able to recover. I now have some serious thoughts about the true nature of these
    machines, can they really manipulate the number outcome or even the color result of
    any give spins.  If these are really Class II machines then it really is a scatch off ticket!

    Please jump in with any thoughts!!!!  Louie

 Signature 

“If it’s not broken, don’t fix it!”

Profile
 
 
Posted: 12 September 2013 06:07 PM   [ Ignore ]   [ # 5 ]
DMAC2037
Newbie
Total Posts:  27
Joined  2013-04-30
Rank




I played this machine twice in vegas with your system and my experience was the same. I will never play these ever again

Profile
 
 
Posted: 13 September 2013 11:06 AM   [ Ignore ]   [ # 6 ]
Chingy711
Sr. Member
Total Posts:  847
Joined  2012-05-18
RankRankRankRank




DMAC2037 - 12 September 2013 06:07 PM

I played this machine twice in vegas with your system and my experience was the same. I will never play these ever again

  Hi DMAC2037,

      Now I understand why you weren’t posting any results. I’m sorry
  to hear the strategy didn’t hold up for you. Your the first one to
  come forward and let us know you suffered two total sessions
  bankrolls. The thing is that when I was doing the RNG testing I
  did have two total losts in a short period of time. I don’t know if
  you read that in my early post months back. In my live play I have
  been extremely lucky and have only had 1 total lost of all 4 levels.
  My friend Chris, who plays the strategy almost everyday has had
  3 total losts of 3 levels (yes 3 levels he doesn’t use a 4th level).
  The thing is he was so far ahead each time those losts came it
  didn’t hurt his bankroll. As he says, “All I lost was time.” He has
  recovered those losts and each time has increased his bankroll.
  Lately he doesn’t even play for the 4 to 5 wins a table, he looks
  for only 1 or 2 wins a table, which I don’t agree with because he
  misses many good streaks of 4 or 5 consecutive runs. It works for
  him and as I always say, “If it’s not broken .....” He walks around
  the roulette area constantly checking out the display board results
  and looks for zig-zags of 3 or more and then begins his level. He’s
  a much more aggressive player then me and we share a few differences
  of opinion concerning the strategy I believe 4 levels and 6 steps per
  level is worth the investment of 173 base units. He feels 173 units
  is to high of a recovery when a total losts does come. He play 3 levels
  and only uses 5 steps per level. This only requires 60 base units, which
  he feels is a reasonable investment for the strategy and of course much
  easier to recover. My argument with him is that he should incur 3 or 4
  times as many total losts as I will. His arguement is that he recovers
  3 times faster after a total lost. He bets much higher than I do and
  averages 10 to 20 wins a day, all he nedds is to average 4 winning days
  to 1 losing day, once he gets pass that 4th day of winning sessions it’s
  all profit. He has had over 30 days of winnings streaks, so when the
  lost comes and he loses his required $6,000 bankroll it doesn’t affect
  him because he’s way ahead. My ratio is naturally much high due to
  the 173 base units I use. Both theories of the strategy are a race, many
  say the hit and run method makes no difference. It’s 1 in 64 for me to
  to reach my goal without running into the zig-zag of 6 alteranating colors,
  where Chris is in a race of 1 in 32 and that’s per level for both except I
  use one extra level. The math says I’m supposed to lose in the long run,
  maybe so, but luck has it’s own rules that just can’t be calculated with
  math. Whatever it is, I’m still showing a very positive result! Yes, I know,
  for now til the long run kicks in!!!!! Sometime you can dodge the raindrops
  if you have a big enough unbrella. My unbrella is getting bigger with every
  session win! Delusional, maybe but I’m not alone, others are using the
  Ching-A-Ling and it’s doing well. Just sorry to hear your the first that the
  system hasn’t worked for, but as your well aware of there’s no Holy Grail,
  the bottom line it’s still gambling!!  Hope luck changes for you! Louie

 Signature 

“If it’s not broken, don’t fix it!”

Profile
 
 
Posted: 13 September 2013 06:49 PM   [ Ignore ]   [ # 7 ]
DMAC2037
Newbie
Total Posts:  27
Joined  2013-04-30
Rank




I have actually been doing okay, I’m using $5 beginning level 1 and going to level 2 -$10 , level 3- $15 and level 4 - $20. Total bankroll needed is $750. I’m doing fine now, just playing the automated airball machines. The one with the live wheel attached to the terminals

Profile
 
 
Posted: 24 December 2013 05:50 PM   [ Ignore ]   [ # 8 ]
roulette income player
Member
Total Posts:  80
Joined  2013-12-16
RankRankRank




Hi DMAC2037

Take a look at the Interblock Organic Roulette tables - using an airball release mechanism and live wheel.  Still - the wheel speed is changed often, plus the “firing” speed of the ball is changed often also.

However - not sure if the IOR system is programmed to track player bets and then “learns” to adjust vs player history.  Seems like it is possible and “legal” since the final outcome still has randomness by how/where the ball hits the markers and how/where ball can bounce and track along once down in the fret zones. 

What is the manufacturer and table name on the airball game u are playing on now?

Thanks.

Profile
 
 
Posted: 25 December 2013 10:07 PM   [ Ignore ]   [ # 9 ]
DMAC2037
Newbie
Total Posts:  27
Joined  2013-04-30
Rank




I like the Organic Roulette live wheel, that is definetly legit. I assumed the VEGAS STAR was the video roulette game, not keen on that one.

Profile
 
 
Posted: 25 December 2013 10:44 PM   [ Ignore ]   [ # 10 ]
roulette income player
Member
Total Posts:  80
Joined  2013-12-16
RankRankRank




However, my results seem best still with a live roulette dealer - esp if dealer maintains relatively same wheel speed throughout my playing session.

Sometimes see the Organic Roulette fire out highly unusual sequences and higher % freq of repeat #s.  Also definitely see lots of clumped spins of 0 and 00 on these machines.  When measuring dozens, also note that two dozens do not stay consecutively for very long (usually less than 5-7 spins).  However w live dealer, often can get pretty long runs of same 2 consec dozens > 8+ spins.

Does anyone know if chip inside Organic Roulette is capable of “learning and adjusting” to player bets/strategies?  Just curious - have heard that it may be possible.  Thx.

Profile
 
 
Posted: 26 December 2013 10:00 PM   [ Ignore ]   [ # 11 ]
DMAC2037
Newbie
Total Posts:  27
Joined  2013-04-30
Rank




I play those organic roulette quite frequently, have you noticed how much that ball bounces around, impossible if there was a chip. Have noticed many repeat numbers come up although.

Profile
 
 
Posted: 26 December 2013 11:49 PM   [ Ignore ]   [ # 12 ]
roulette income player
Member
Total Posts:  80
Joined  2013-12-16
RankRankRank




Hi, DMAC,

Well, yes - the top metallic surface is smooth - so ball travels relatively undisturbed on its pathway.

However, with the laser tracking, and the ability to fire the airball at selected velocity, and the ability to set wheel velocity, there is the possibility that it can fire into preset zones of the wheel even if it is ultimately “random”.

I have even observed at times where the wheel speed changes during the closing spins!  I have already heard that even now on live tables, some wheels have variable speeds during the course of the ball’s journey.

So - just can’t help wonder if there may also be a chip capable of learning player bias.

in any case - Organic Roulette is fun in that it is a quick turnaround - about 1 spin per minute.  I also enjoy it (except of above “thoughts” and observations).  Thx.

Profile
 
 
Posted: 27 December 2013 02:23 AM   [ Ignore ]   [ # 13 ]
VB Meister
Sr. Member
Total Posts:  1072
Joined  2010-04-08
RankRankRankRank




DMAC2037 - 26 December 2013 10:00 PM

I play those organic roulette quite frequently, have you noticed how much that ball bounces around, impossible if there was a chip. Have noticed many repeat numbers come up although.

There are other ways as well. Air jets in the pockets causing the ball not to drop. If uou see the ball hober like when it is suppose to hit the frets you can be just about sure. If you see the ball loosing all energy and dropping just to leave the pocket with a higher velocity than what it entered with…. be sure there are air jets. If you see the ball pop out of a pocket onto the number ring and then magically and very slowly move on the number ring backwards for 10 -20 pockets and then just drop… there are air jets. To the untrained eye who only concentrates on the layout and not the wheel…. it isn’t obvious. To AP’s it is as clear as daylight.. Whatever way you play make sure to look at what is happening on the wheel.

Profile
 
 
Posted: 27 December 2013 10:29 AM   [ Ignore ]   [ # 14 ]
roulette income player
Member
Total Posts:  80
Joined  2013-12-16
RankRankRank




VBM,

Ok, thx for the heads up details.  So far only seem to see wheel speed change during ball already released.  But will now look for possible ball mvmts caused by air jets, etc.  Thx.

Profile
 
 
Posted: 27 December 2013 01:09 PM   [ Ignore ]   [ # 15 ]
Chingy711
Sr. Member
Total Posts:  847
Joined  2012-05-18
RankRankRankRank




VB Meister - 27 December 2013 02:23 AM
DMAC2037 - 26 December 2013 10:00 PM

I play those organic roulette quite frequently, have you noticed how much that ball bounces around, impossible if there was a chip. Have noticed many repeat numbers come up although.

There are other ways as well. Air jets in the pockets causing the ball not to drop. If uou see the ball hober like when it is suppose to hit the frets you can be just about sure. If you see the ball loosing all energy and dropping just to leave the pocket with a higher velocity than what it entered with…. be sure there are air jets. If you see the ball pop out of a pocket onto the number ring and then magically and very slowly move on the number ring backwards for 10 -20 pockets and then just drop… there are air jets. To the untrained eye who only concentrates on the layout and not the wheel…. it isn’t obvious. To AP’s it is as clear as daylight.. Whatever way you play make sure to look at what is happening on the wheel.

  Hi Everyone,

    VBM is definitely correct! Anyone that has followed my threads or my
  strategy knows 90% of my playing time is at Empire City Casino and they
  only have these computer roulette machines, no live dealer tables. I swear
  many of these machines do have air jets and different wheel rotor speeds
  that do change during the ball spin.
 
  Roulette Income Player, I have experienced some of the same things you
  mentioned below. Especially the clump of 0 & 00!!!!!!! As for repeats, it’s
  uncanny how many I have seen with 3 in a row (same number).
 

  Sometimes see the Organic Roulette fire out highly unusual sequences and higher % freq of repeat #s.  Also definitely see lots of clumped spins of 0 and 00 on these machines.  When measuring dozens, also note that two dozens do not stay consecutively for very long (usually less than 5-7 spins).  However w live dealer, often can get pretty long runs of same 2 consec dozens > 8+ spins.


    One has to remember that many of the roulette machines are really
    video lottery terminials, controlled by one main computer. It’s just
    like playing a lottery ticket. 
                                                      Louie

 Signature 

“If it’s not broken, don’t fix it!”

Profile
 
 
   
1 of 2
1
 
Online roulette is also very popular in Australia with many of the internet casino brands directly targeting Australians, resulting in a huge choice of roulette sites available to Australians. CasinoReef recommends Ruby Fortune casino as one of the top online roulette casinos available in AUD. For New Zealanders, CasinoKiwi recommends Jackpot city casino as the most popular choice for new Zealanders playing roulette online.