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Separate in sectors of 3, starting with zero… you will get majority of sectors 3 pokets and 2 sectors of 4 pokets. Pozition sectors of 4 pokets one egeinst other to simplify calculations of distances later on. Lern one sector per day. Memorise numbers one direction first, then becwards. If you imagine yourself in the sentre of giant roulette wheel, sectors gonna be positioned around you. Placing sectors around yourself in your imagination, gonna help to calculate angles between numbers… 380 degries.. 38 numbers. ... 3 numbers- 30 degries, 9 numbers- 90 degries.. l hope you got the idea.

Separating wheel order in sectors the way mentioned above, permits you to index sectors . Atribute sector with zero index number zero, next sector gonna get index number one, following-2… ets. You will get 12 sector number indexes starting from zero and ending with 11.
Sectors with index numbers (0; 3; 6; 9) gonna form cross. Numbers located in the end of the cross gonna be roughly 90 degries, 180 degries, 270 degries appart. Knowing exact lockation of numbers in sectors (sentered, +1, -1) gona permit you to calculate distances in split second.
As you can imagine, the cross can be rotated one sector forward or becwards, simplifying calculations.
Alternatively you could lern triangles formed by sector numbers. Rotating triangles helps as well…

Separating wheel order in sectors the way mentioned above, permits you to index sectors . Atribute sector with zero index number zero, next sector gonna get index number one, following-2… ets. You will get 12 sector number indexes starting from zero and ending with 11.

This sounds like an excellent “tool”: rather than memorize a linear sequence of numbers, memorize a circular sequence of sectors. Could a player think of this circle as the face of a clock, numbering sectors 12, 1, 2, 3, ..., 10, 11 instead of 0-11?

VB techniques, as I understand them, try to determine how many pockets the ball will travel when it is going at some predetermined velocity (in revolutions per second). Substituting sectors for pockets would allow the player to assign each sector to an “hour”. So, for example, if the player found during the timing-the-wheel phase of play that the ball lands five sectors from where it is when traveling at two revolutions per second—sorry if that is an unrealistic number—and on a particular spin the ball is at 9 o’clock when the ball is traveling at that velocity, then the player would predict the ball would land in the 2 o’clock sector and bet accordingly.

Separating wheel order in sectors the way mentioned above, permits you to index sectors . Atribute sector with zero index number zero, next sector gonna get index number one, following-2… ets. You will get 12 sector number indexes starting from zero and ending with 11.

This sounds like an excellent “tool”: rather than memorize a linear sequence of numbers, memorize a circular sequence of sectors. Could a player think of this circle as the face of a clock, numbering sectors 12, 1, 2, 3, ..., 10, 11 instead of 0-11?

VB techniques, as I understand them, try to determine how many pockets the ball will travel when it is going at some predetermined velocity (in revolutions per second). Substituting sectors for pockets would allow the player to assign each sector to an “hour”. So, for example, if the player found during the timing-the-wheel phase of play that the ball lands five sectors from where it is when traveling at two revolutions per second—sorry if that is an unrealistic number—and on a particular spin the ball is at 9 o’clock when the ball is traveling at that velocity, then the player would predict the ball would land in the 2 o’clock sector and bet accordingly.

Credit for this method goes for AP 2012… he invented that.. modified. I never thought about numbers as aditional clock. Good observation! !!

If the 2x occurs when the ball at the observations point(00) on on the next revolution of the ball is at the 0 (180 from the original), then if on the second rev of the ball the number is 6 does that mean the the ball is traveling at 4x the speed of the rotor, on the 8 pocket 8x, on the 27 pocket , 38 times the speed of of the rotor. Anything before the 00 would be greater than 38 times the speed of the rotor. Just trying to get a handle on the negative deceleration slope of the ball.

The concept of VB, to my understanding, is that the closer to the drop off revolution, the better the prediction. Which is why casino now call no more bets at 10 revs or greater. The further out they call no more bets, the larger the sector you need to bet. Assuming you have a dominate drop off octant.

so looking at the wheel as a clock, with 00 being the noon, every pocket would have a time with it.

If the 2x occurs when the ball at the observations point(00) on on the next revolution of the ball is at the 0 (180 from the original), then if on the second rev of the ball the number is 6 does that mean the the ball is traveling at 4x the speed of the rotor, on the 8 pocket 8x, on the 27 pocket , 38 times the speed of of the rotor. Anything before the 00 would be greater than 38 times the speed of the rotor. Just trying to get a handle on the negative deceleration slope of the ball.

The concept of VB, to my understanding, is that the closer to the drop off revolution, the better the prediction. Which is why casino now call no more bets at 10 revs or greater. The further out they call no more bets, the larger the sector you need to bet. Assuming you have a dominate drop off octant.

so looking at the wheel as a clock, with 00 being the noon, every pocket would have a time with it.

Cool consept!! I used to use something more easy then l used to relate wheel, ball velocity. Like copy/ paste function. No matter numbers, just relation of distances. Imagine you are looking moust visible diamond ( 12 o’clock for yourself) . You gonna have 2 more horisontal diamonds each side of your diamond. If you see same number under both horisontal diamonds, when the ball pass, you pin pointed your revolution. With a bit practice you start to see next number on followind horisontal diamond when ball pass to proove your assumptions by deviation analisys ( something like marshing pattern os LS). Just need to establish limits of rotor speed where relation of rotor- ball start to show other revolution.

Physics trumps probability. I learned that with the dice. I have been interested in Roulette for the past 11 years. My first bet on my first trip to a casino was Red/Odd. The smart ass kid that was dealing the game made fun of my bet,. “oh you don’t want to lose”. To date I would guess that I have less than four hours of live play in a casino, but have been reading and researching the game for the past five years. The math works on VB. If not they would allow computers. Cutting and pasting is not going to be allowed at the casino. The key to roulette is having the wheel and betting patterns on the layout down pat. I am working on that, but have to tell you memorizing 190 different number sequences for five pocket sectors is a challenge.

The key to VB is understanding the relationship between the ball and the rotor. I have to get that first before I can learn to make a prediction.

Yes, it should be chelenging for you… not only for you, l think for anyone… 190 different combinations of numbers for 5 poket sectors…
Damn!!! Yes you should find that relation you are looking for.. rotor/ ball. Where did you got this ideas from.. l wonder.

can’t tell if your making fun of me or not, LOL pawlicki did a better job of describing scotts work than scott did. I am starting with three pockets, almost got that done, then i will look at 37,39, and the few 31 and the odd balls. hey at least its only 38 numbers so ther is going to be a lot of overlap, but it will take some time. How long did it take you or did you just stick with your 3 pocket sectors

Read Scotts book egein. He sais” one in 10000” . Its outdated method, but software is good. Even there you will have do your own…
Why place sectors difficult way? Lern numbers and stick to low/ high, depending on the position at the table. Less heat. Read my post 20 times, l gave you optimal method for crossovers. Yes, l were making fun of you, but helping same time

No worries man. Using the diamond son either side is good idea. And your right Scott’s method is out dated, doubt that biased wheels exist, but VB is still valid. I remember reading some where that it takes about 20 hours to learn how read the numbers on the wheel. I plan to use a spin off of Kimi Li’s method using what has been described as the rent bet. There are only two ways to bet this game in my mind, reactive or proactive. Bet based on where the ball landed last time, or try and predict e where it will land. I have to come to the conclusion that if you don’t know the wheel cold, your are just hoping for a win. And your right outside, bets will draw less heat, but I think heat will only occur if you start to win on the inside. The thing is, with only one house in town, there is no way to hide that you trying to win. But this house doesn’t seem to mind that, or if you win. Its a fair house that knows its just the middle man between winners and losers
step one know the wheel
step two, be able to read the numbers on the wheel
step three ID the crossover
step four bet the lay out by sectors.

All of that takes practice.

would there be any use in buying a 16” or 18” wheel?

If you wanna buy the wheel, buy real one. Stay away of chinese scam… betting sectors, .. imagine, sector 12/35/3/26/0/32/15 as your predicted sector. You can try to put all chips in sector predicted and jump back and forvard on the layout. Or you can bett 3/0 split and 12/15 split if you are near where ” low numbers” on the layout. Alternatively you can bett 32/35 split, 26 and if you can reach it 12/15. Exemple given for europian wheel. Thats what l wanted to say with low/ high numbers ( not outside betts). Some times it gonna produce frustrating expiriences, when you see number hitt right in the middle of your bett numbers, but on the long runn you gonna winn same money. So dont worry about placing bets and sectors for now. Lern to predict

By real do you mean a 32”. The ones I have been look at are solid wood, don’t know where they are made. Three or four hundred, I might be able to work that , but if using thing less than a 32” is not going to do me any good, I won’t bother. Which leaves me with going to the casino to do my practice, which has risks. The plan is to use the 2dz and street or line bets, by covering 24 numbers while I learn to read the wheel, it will reduce risk to bankroll On the American wheel, the 1-6, 31-36 line, with the 2nd dz gives me 2 12pocket sectors in front of the zero, change over to the inside streets, and cover two 6 pocket sectors after the zero, and ever other pocket after. A low risk, low reward bet, so it will take time.

What you laid out is what I mean about leaning how to place bets, know what sector to bet, and knowing how to bet that sector with the least number chips. It seems to me that leaning how to do that will take less time than leaning how to predict.

Don’t know if I can predict based on any form of VB without being able to read the numbers on the wheel.

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